jednota textmesh pro
using UnityEngine;
using TMPro;
public class UiManager : MonoBehaviour
{
[SerializeField]
private TextMeshProUGUI TMPtext;
}
textmesh pro text jednoty
using TMPro;
//Declare variable of type text mesh pro text
TextMeshProUGUI TMPtext;
//Class variables
TMPText.text = "beans";